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1. Harvesting corpses - in Player Features and Ideas Discussion [original thread]
elitatwo wrote: No! I don't even want to imagine what people come up with doing to my corpse, that's just gross! I have a container filled with the corpses of my fallen friends and foes in the same container filled with liqor and drugs and ...
- by SubStandard Rin - at 2014.11.27 11:34:53
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2. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
First off I don't like this change and i think its "stupid" Yes you have to do something about the problem but pulling out a chair under someone isn't fixing the room. There is a need to take one big total redraft off nullsec. Fiddling with th...
- by SubStandard Rin - at 2014.10.03 07:55:00
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3. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Im Worried about this change from several perspectives A# Alliance logistic -- there is no need to burn out more players doing the booring chores for the alliance. JF should have there old Jumprange They are the backbone of any nullsec allian...
- by SubStandard Rin - at 2014.10.02 08:07:00
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4. Sticky:Dev blog: Opt-in Notification changes for Oceanus - in EVE Information Portal [original thread]
Nox52 wrote: Please move the downtime messages to this system. They get in the way of user actions and are rather intrusive. in this case i would want a binary switch you should activly have to switch if to "Show in notification" I don't ...
- by SubStandard Rin - at 2014.09.17 09:01:00
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5. Sticky:Dev blog: Opt-in Notification changes for Oceanus - in EVE Information Portal [original thread]
How does the notification system impact thoes with corp settings to handle pos:es they are notorious to spam lets say i got 10x Poses i handle and i can't login before they start to spam now i fix it before its down to 12H fuel left but thats...
- by SubStandard Rin - at 2014.09.17 09:00:00
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6. Sticky:Pre-CSM Summit Nullsec and Sov Thread - in Player Features and Ideas Discussion [original thread]
Supercapitals: They need a defined role! My suggestions is to give bonuses to there onfield bonus to subcap A subcap fleet would want a Supercarrier and Titan around for big fleet fights ok this is two fold Mittani is right when he said remove...
- by SubStandard Rin - at 2014.09.12 12:19:00
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7. Radial Menu - action mapping - in EVE General Discussion [original thread]
CCP karkur wrote: Hi all, I hope we are all liking Odyssey and all it brings, and of course that we are all using the new Radial Menu I wanted to check in with you guys, and see if how it was treating you and if you have any comments on the...
- by SubStandard Rin - at 2014.04.15 11:02:00
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8. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
all i just wrote just disapeared and the save draft didn't work ... oh well.... TL;DR version. Rattlesnake suggestions: 1# Add +25m3 drone bay 2# Remove 1x Missile launcher 3# Add more drone damage bonus to offset 2# 4# Add a EWAR drone bonus...
- by SubStandard Rin - at 2014.04.15 06:53:00
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9. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
I dont like the rattlesnake the issue in having is split dammage bonus 7.5 efficent heavy/sentry drone 7.5 efficent torp/Cruise I would rather have it leaning one way or another And please increase dronebay I would like to Carry spare ones. ...
- by SubStandard Rin - at 2014.04.14 22:54:00
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10. Make highsec semi-dynamic using pirates - in Player Features and Ideas Discussion [original thread]
I wouldn't mind more incursion like happenings from the other factions why is Sanshas the only big threat. ... just saying. This could open up for more pirate Capitals in the future....... *now im dreaming of my Gurista Mothership*
- by SubStandard Rin - at 2014.04.09 16:58:00
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11. Character Transfer Ban change - updated policies - in Player Features and Ideas Discussion [original thread]
If you can't do the time you shouldn't do the crime......
- by SubStandard Rin - at 2014.04.09 10:48:00
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12. T2 Shuttles - in Player Features and Ideas Discussion [original thread]
Walter Hart White wrote: Please, CCP, put in something like shuttle, let it be T2 with spaceship command lvl 5 requirement and give it like 3 times capacitor and 3x faster capacitor rate. Shuttle 2.0 is called Interceptor of the given race...
- by SubStandard Rin - at 2014.04.09 10:41:00
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13. Sticky:[Summer 2014] Pirate Faction Cruisers - in Player Features and Ideas Discussion [original thread]
The new Cynabal changes are "Better" but still it gets thrown under the bus losing that much PG is way to much. From my own perspective i will not use it with the current suggestions the fitting issue is way to heavy to just have faster warp spee...
- by SubStandard Rin - at 2014.04.09 08:24:00
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14. Sticky:[Summer 2014] Pirate Faction Cruisers - in Player Features and Ideas Discussion [original thread]
NetheranE wrote: You know there are multiple form of stacking penalties and there is a max-percentage scaling as well that enables two 90% webs to not reduce your speed that indefinitely? Its not a shame the Gila cant use sentries, that's what...
- by SubStandard Rin - at 2014.04.08 09:52:00
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15. Sticky:[Summer 2014] Pirate Faction Cruisers - in Player Features and Ideas Discussion [original thread]
Hello excellent to see much changes to the Pirate ships. I have a few key points. a# web bonus on Vigilant might be to big ....one web on a Vigilant is stronger then 3x webs from three webbing lokis the lokies got longer range but I am a bit ...
- by SubStandard Rin - at 2014.04.08 07:48:00
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16. Sticky:[Summer 2014] Pirate Faction Frigates - in Player Features and Ideas Discussion [original thread]
My thought on why the Gurista ships was "bad" before. Guristas: basicly here we got split dammage types.... Missiles & Drones this is the key issue why they aren't use more in pvp. splitting dammage lowers the dps and makes them alot harder ...
- by SubStandard Rin - at 2014.02.26 10:26:00
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17. Sticky:[Rubicon] Interdictor Rebalance - in Player Features and Ideas Discussion [original thread]
xttz wrote: The best way to address this (although probably too late now) is in a similar way to how old command ships worked: 1) Give the old interdictors stats geared toward small-scale pvp / gatecamping, much like the proposals in the OP 2)...
- by SubStandard Rin - at 2013.10.18 13:39:00
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18. invention: Epithal -> Occator should be Itty V --> Occator - in Player Features and Ideas Discussion [original thread]
When the renaming / re purposing of the Industry ships was done there was a small error in my opion. the Invention Chain to build DST (Deep space transports) for the Galente (Occator) is very weird. its based on the Epithal BPO witch means you...
- by SubStandard Rin - at 2013.10.16 09:29:00
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19. Sticky:[Rubicon] Interceptors - in Player Features and Ideas Discussion [original thread]
Goldensaver wrote: Nice to see the EHP nerf is less than was worried. On to read more. The role bonuses: Fantastic. Well deserved, glad to see these will be able to hold point like the T1's at least. Crusader: The fitting buff was well deserv...
- by SubStandard Rin - at 2013.10.03 09:00:00
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20. Sticky:A review of player giveaways with CCP and third party sites - in EVE General Discussion [original thread]
The biggest issue i have is that the ticket list isn't "Public untill after the drawing" thus the list can't be trusted it could have been manipulated after the drawing was concluded. here lies the biggest improved Sommer Blink could do to show ...
- by SubStandard Rin - at 2013.10.01 09:41:00
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